Campagne |
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UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Legionnaire is the backbone of the Lavinian army. He begins training and drilling at a very young age, and can serve for up to twenty-five years. His main weapons are the gladius, a short stabbing sword, and the pilum, a throwing spear that sticks into an enemy's shield, weighing him down and often causing him to trip. Normally the Legionnaires battle in formation, with the Auxilia protecting the flanks, but on his own a Legionnaire can still fight bravely.
Remarques : Cette unité peut ralentir ses ennemis, réduisant de moitié leur déplacement et leurs dégâts jusqu'à la fin de leur tour.The shield of the Legionnaire is so large that it is easiest for him to retaliate to melee attacks with it, rather than switching to his gladius.
Évolue à partir de : | |
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Évolue en : | Propugnator Decurion Signifer |
Coût : | 19 |
PV : | 36 |
Mouvement: | 5 |
XP : | 42 |
Niveau: | 1 |
Alignement : | loyal |
ID | Lavinian Legionnaire |
Capacités : |
gladius tranchant | 6 - 3 corps à corps | ||
shield contondant | 15 - 1 corps à corps | ||
pilum perforant | 4 - 2 à distance | ralentissement |
Résistances : | |
---|---|
tranchant | 30% |
perforant | 20% |
contondant | 10% |
feu | -10% |
froid | -20% |
sacré | 0% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 2 | 40% |
Château | 1 | 60% |
Collines | 2 | 50% |
Eau peu profonde | 3 | 20% |
Eau profonde | 100 | 20% |
Forêt | 2 | 30% |
Forêt de champignons | 3 | 30% |
Gelé | 3 | 20% |
Impraticable | 100 | 0% |
Infranchissable | 100 | 90% |
Marais | 3 | 20% |
Montagnes | 3 | 60% |
Plat | 1 | 50% |
Récif | - | 0% |
Sable | 2 | 30% |
Village | 1 | 60% |